2024 Plans


Hi everyone, happy new year!

Lately I’ve been working on CultGame indirectly through a string library that the game uses. I’ll have a video about that out as soon as I’m finished, which won’t be too long. I’ll also be happy to share a video and some updates on world generation soon!

I have a quick post for you describing our 2024 plans:

  1. Finish our first full release of stevensStringLib, a free and open-source C++ string library. I’m using it a lot in CultGame, so I’d like to give others the chance to use it too.

  2. Create a steam page for CultGame

  3. Release a public, free demo of CultGame on itch.io

  4. Declare a release date for CultGame

  5. Appear at several in-person game conventions in the Ohio area, including GDEX in the summer and TORG in the fall

This is what you can definitely expect this year!

If things go quickly though, CultGame may come out sooner than you expect ;)

Comments

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(+1)

Awesome! I am excited to play the demo and am glad the project is going smoothly.

Thanks for following the project! Pretty soon I’ll have some videos out showing some in-game content :)