2024 Plans
Hi everyone, happy new year!
Lately I’ve been working on CultGame indirectly through a string library that the game uses. I’ll have a video about that out as soon as I’m finished, which won’t be too long. I’ll also be happy to share a video and some updates on world generation soon!
I have a quick post for you describing our 2024 plans:
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Finish our first full release of stevensStringLib, a free and open-source C++ string library. I’m using it a lot in CultGame, so I’d like to give others the chance to use it too.
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Create a steam page for CultGame
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Release a public, free demo of CultGame on itch.io
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Declare a release date for CultGame
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Appear at several in-person game conventions in the Ohio area, including GDEX in the summer and TORG in the fall
This is what you can definitely expect this year!
If things go quickly though, CultGame may come out sooner than you expect ;)
CultGame
Unleash your inner cult leader!
Status | In development |
Author | Bucephalus Studios |
Genre | Strategy, Interactive Fiction, Role Playing |
Tags | ascii, cult, Minimalist, Retro, Roguelike, Singleplayer, Text based |
Languages | English |
Accessibility | Subtitles, Blind friendly |
More posts
- Simulating The Spread of The Occult31 days ago
- Come play the CultGame alpha at the TORG Gaming Expo!77 days ago
- Procedurally Generated World History in CultGameJul 31, 2024
- What will CultGame's gameplay be like?Jun 11, 2024
- Showcasing our graphics!Apr 26, 2024
- Building Your Own Cult in CultGameMar 29, 2024
- Exploring World Generation With ASCII ArtFeb 16, 2024
- Adding Graphics and Sound to a C++ Console ApplicationOct 21, 2023
- The Ideal Way To Program a Text Adventure GameSep 08, 2023
Comments
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Awesome! I am excited to play the demo and am glad the project is going smoothly.
Thanks for following the project! Pretty soon I’ll have some videos out showing some in-game content :)