Adding Graphics and Sound to a C++ Console Application
Hi everyone! Back again with another devlog. This time, I talk about the technology used to make the graphics and sound of CultGame work.
In the past month, I just started using the Curses terminal UI library. It has really improved the user experience of CultGame (you no longer need to press enter to do everything!) and the windows in the UI are now much more organized and nice looking. Additionally, I’m working on an open source library to make interacting with the terminal and curses library much easier!
SDL Mixer sound has been working so far, but I’ve been also working on creating an open source library to manage all of the sound data in an application that uses SDL Mixer for playing sound.
I expect to have gameplay and game-oriented news soon. Getting the tech foundation right is really important to a smooth development process.
Thank you for your attention, and until next time :)
CultGame
Unleash your inner cult leader!
Status | In development |
Author | Bucephalus Studios |
Genre | Strategy, Interactive Fiction, Role Playing |
Tags | ascii, cult, Minimalist, Retro, Roguelike, Singleplayer, Text based |
Languages | English |
Accessibility | Subtitles, Blind friendly |
More posts
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- Come play the CultGame alpha at the TORG Gaming Expo!60 days ago
- Procedurally Generated World History in CultGame97 days ago
- What will CultGame's gameplay be like?Jun 11, 2024
- Showcasing our graphics!Apr 26, 2024
- Building Your Own Cult in CultGameMar 29, 2024
- Exploring World Generation With ASCII ArtFeb 16, 2024
- 2024 PlansJan 09, 2024
- The Ideal Way To Program a Text Adventure GameSep 08, 2023
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